Changelog July the 27th 2011

Here are the changes for the upcoming version that will go live the following wednesday. Improvements Improved the AI so marauders react on players earlier when shot at Improved the […]
Here are the changes for the upcoming version that will go live the following wednesday.

Improvements

  • Improved the AI so marauders react on players earlier when shot at
  • Improved the UI so the text field for factions is a little bit bigger so the name of factions fits it also for other languages
  • Improved the text that hints the player what to do when the player is already level 2 or above
  • On battle maps the arrow now points to the closest lying medal
  • Improved the formatting of the XP that is shown when a mission is complete
  • Improved the position of the arrow to be closed to the tank as before it was possible that it was hidden behind the UI
  • Improved the crater cracks in snow environment
  • Improved the arrow behavior if very close to the target so it changes more smoothly to point at the targets new position
  • Improved the target markers for buildings
  • Improved the XP balancing, you now get more XP for effort during a mission maximum still is 100

Fixed Bugs

  • A bug was fixed that caused a conflict to be failed and the player that failed it to be unmarked as target although the conflict was ongoing and he could participate
  • Fixed a bug in the German Translation King of the Hill Mission Description
  • Fixed a bug that caused the selection of hills for king of the hill to not be random
  • Fixed a bug in the matchmaking that resulted in team where players had a too high level compared to their opponent
  • Fixed a bug that caused players to be in unfair teams if an unfair team now is created the team won't play the game but instead will face marauder bosses
  • Fixed a bug that caused the SponsorPay Button for Splitscreen Users to be disabled when playing with the installer
  • Fixed a bug that caused the Ammunition counter to be capped at 99
  • Fixed a bug that caused the clan window to overlap the list with the buttons which caused some clans to not be readable and selectable
  • Fixed a bug in mine attack conflicts that could cause the dynamite to explode without the mine taking any damage
  • Fixed a bug in the conflict creation
  • Fixed a bug in the way models were created and removed
  • Fixed a bug in the clan windows that caused it to be open already
  • Fixed a bug that caused Battle Maps to choose a wrong Dominator
  • Fixed a bug that caused turrets when they are first in view to shoot at nothing
  • Fixed a bug that caused the resolution to be changed to default if you go to shop while in fullscreen and switching back to fullscreen afterwards again
  • Fixed a bug that could cause particle effects to not be shown correctly
  • Fixed a bug that could cause the server to malfunction or even crash