Here are the changes for the upcoming version that will go live next wednesday.
New Feature
- Respawn choice: Players can now choose one of 2 close by factories to be revived at
Improvement
- The animations were slightly improved for lower frame rates
- The tournament ships were rebalenced slightly
- Improved hitbox behavior for buildings
- Separate headquarters from gathering area
- Minor server performance optimization
- Improved mouse overlay functionality for buildings
- Improved graphics of headquarter areas
- Transport Conflict: the transporter now has a defined level to indicate the health points
- « Building-Buttons » are now visible for a short time
- Improved mission statistics for balancing and matchmaking tools
Fixed Bugs
- Several bugs were fixed that could cause the client to crash when minimizing it
- Several small bugs were fixed that could cause the client to crash
- Fixed a bug that caused the label above tanks with the name of the player to overlap with another one
- Fixed a bug that caused the Rainclouds to cause performance problems on the client
- Fixed a bug that could cause problems when explosives were dropped close the the explosion area of the mine
- Fixed a bug that cauld cause the server to crash
- Fixed a bug that caused the label for Name, Clan and Level to not be big enough and caused it to be cut off due to it
- Fixed a bug and the respective users that did not have a tank after the first login
- Fixed a bug that caused the arrow to also point on unusable construction parts