Here are the changes for the upcoming version that will go live the following wednesday.
Improvements
- Improved the AI so marauders react on players earlier when shot at
- Improved the UI so the text field for factions is a little bit bigger so the name of factions fits it also for other languages
- Improved the text that hints the player what to do when the player is already level 2 or above
- On battle maps the arrow now points to the closest lying medal
- Improved the formatting of the XP that is shown when a mission is complete
- Improved the position of the arrow to be closed to the tank as before it was possible that it was hidden behind the UI
- Improved the crater cracks in snow environment
- Improved the arrow behavior if very close to the target so it changes more smoothly to point at the targets new position
- Improved the target markers for buildings
- Improved the XP balancing, you now get more XP for effort during a mission maximum still is 100
Fixed Bugs
- A bug was fixed that caused a conflict to be failed and the player that failed it to be unmarked as target although the conflict was ongoing and he could participate
- Fixed a bug in the German Translation King of the Hill Mission Description
- Fixed a bug that caused the selection of hills for king of the hill to not be random
- Fixed a bug in the matchmaking that resulted in team where players had a too high level compared to their opponent
- Fixed a bug that caused players to be in unfair teams if an unfair team now is created the team won’t play the game but instead will face marauder bosses
- Fixed a bug that caused the SponsorPay Button for Splitscreen Users to be disabled when playing with the installer
- Fixed a bug that caused the Ammunition counter to be capped at 99
- Fixed a bug that caused the clan window to overlap the list with the buttons which caused some clans to not be readable and selectable
- Fixed a bug in mine attack conflicts that could cause the dynamite to explode without the mine taking any damage
- Fixed a bug in the conflict creation
- Fixed a bug in the way models were created and removed
- Fixed a bug in the clan windows that caused it to be open already
- Fixed a bug that caused Battle Maps to choose a wrong Dominator
- Fixed a bug that caused turrets when they are first in view to shoot at nothing
- Fixed a bug that caused the resolution to be changed to default if you go to shop while in fullscreen and switching back to fullscreen afterwards again
- Fixed a bug that could cause particle effects to not be shown correctly
- Fixed a bug that could cause the server to malfunction or even crash