Here are the changes for the upcoming version that will go live next wednesday.
New Feature
- Respawn choice: Players can now choose one of 2 close by factories to be revived at
 
Improvement
- The animations were slightly improved for lower frame rates
 - The tournament ships were rebalenced slightly
 - Improved hitbox behavior for buildings
 - Separate headquarters from gathering area
 - Minor server performance optimization
 - Improved mouse overlay functionality for buildings
 - Improved graphics of headquarter areas
 - Transport Conflict: the transporter now has a defined level to indicate the health points
 - “Building-Buttons” are now visible for a short time
 - Improved mission statistics for balancing and matchmaking tools
 
Fixed Bugs
- Several bugs were fixed that could cause the client to crash when minimizing it
 - Several small bugs were fixed that could cause the client to crash
 - Fixed a bug that caused the label above tanks with the name of the player to overlap with another one
 - Fixed a bug that caused the Rainclouds to cause performance problems on the client
 - Fixed a bug that could cause problems when explosives were dropped close the the explosion area of the mine
 - Fixed a bug that cauld cause the server to crash
 - Fixed a bug that caused the label for Name, Clan and Level to not be big enough and caused it to be cut off due to it
 - Fixed a bug and the respective users that did not have a tank after the first login
 - Fixed a bug that caused the arrow to also point on unusable construction parts