Changelog, September 12th 2012

Improvements: A new level-up effect implemented The start map was changed for a easier start into the game The awarding of experience points and bonus for a finished mission has […]

Improvements:

  • A new level-up effect implemented
  • The start map was changed for a easier start into the game
  • The awarding of experience points and bonus for a finished mission has been restructured for a better overview

Fixes:

  • Destroyed buildings generate no experience points anymore