Changelog, June 20th 2012

Fixed Bugs

  • Fixed a bug that caused multiple same messages to be queued after another, now it is only shown once
  • Fixed a bug that caused the automatic revive counter at the factory to reset on battlemaps if someone else is leaving the same factory
  • Fixed few bugs that caused server errors

Improvements

  • Improved “King of the Hill” mission, now only the hill is marked and not an area that is not generating points for the attacker
  • Improved main UI ammo/gadget list on the right to be red when a recharge is available
  • Improved World Map Window: Battle maps with open instances are now marked red
  • Changed wording, layout and links of server emails