Here are the changes for the upcoming version that will go live the following wednesday.
Improvements
- Improved balancing simulation to get better balancing results
- Arrow: points on collectible items now when they are dropped and shows related instruction text
- Updated tutorial image to show the image that it looks like in that moment (red button)
- Starting repair pack equipment was slightly increased
- The player is now notified once a component runs out of oil
- The realm selection now has a description text
- The player now gets prompted to buy the smallest neon pack once he is out of neon
- Fullscreen now is only available in the game and no longer in login as that caused unwanted problems
- Improved damage effects on buildings as they scaled wrong
- Rebalanced construction part costs for the lower levels
Fixed Bugs
- Fixed several strings to fit windows and buttons (french only)
- Fixed a bug in login that caused the server to show enter valid email when using wrong password
- Fixed a bug that that could be used to instant resurrect on last position when upgrading tank components while being destroyed
- Fixed a bug that could cause building explosion to not be shown
- Fixed a bug in King of the hill which caused logged off players to still generate points
- Fixed a bug in Blast Mine that caused the mine was hit notifcation to be shown too often
- Fixed few errors in the german translation
- Fixed a bug that caused the game to not switch to window/browsermode when opening the shop
- Fixed a bug that caused the client to use more CPU than needed
- Fixed a bug that caused the client to use more GPU than needed
- Fixed several small issues in the client that could lead it to malfunction and crash
- Fixed a bug that could cause the balancing to create impossible matches